var status = -1;
var selectionLog = [];

function start() {
    action(1, 0, 0)
}

function action(d, c, b) {
    if (status == 0 && d == 0) {
        cm.dispose();
        return
    }
    status++;
    selectionLog[status] = b;
    var a = -1;
    if (status <= a++) {
        cm.dispose()
    } else {
        if (status === a++) {
            cm.npc_ChangeController(2155103, "oid=6558075", 811, 0, 6, 761, 861, 1, true, 0, false);
            cm.npc_SetSpecialAction("oid=6558075", "summon", 0, 0);
            cm.npc_SetSpecialAction("oid=6558075", "off", -1, 1);
            cm.setPartner(1, 2155104, 80001702, 0);
            cm.sendNormalTalk_Bottom("嗯…是这里吗？\r\n我好像记得，但又好像不记得。\r\n在我插入地面的那个地方说不定有什么东西。我们去看看吧。", 37, 2155104, false, true)
        } else {
            if (status === a++) {
                cm.sendNormalTalk_Bottom("前往笨蛋掉落的地方，试着按下#b采集/NPC对话键#k吧。", 57, 0, true, true)
            } else {
                if (status === a++) {
                    cm.addPopupSay(2155104, 1500, "你该不会不记得我掉落的地方了吧? ", "", 0);
                    cm.dispose()
                }
            }
        }
    }
};